I am a Game Design major who is currently minoring in Game Programming. I'm constantly trying to teach myself new skills and tricks for skills I currently possess. This includes programming, design processes, and other various things.
My strengths as a designer reside in systems and mechanics design. So far I've developed games ranging from platformers, vertical shooters, dungeon crawlers, and more. I am currently working on a FPS in my free time and learning some interesting things during this process.
I work hard to make sure my projects and products come out the best that they can. Every project I've been a part of, I try to help and encourage my team to be the best they can be.